摘要

A spherical harmonic expansion is proposed to provide a more efficient interface between a reflector antenna simulation code and an Uniform Geometrical Theory of Diffraction (UTD) ray tracing code. The principal bottleneck is a large number of dipole sources. As a consequence, a large number of dipole sources lead to a large number of ray traces, which increases the computational times in the UTD code. We propose to use a spherical harmonic expansion of the reflector fields as an efficient interface. This method saves significant computational times in the UTD code provided that the number of dipole sources per cell is large.

  • 出版日期2015-1