摘要

This paper presents a simulated annealing based heuristic approach for the team orienteering problem with time windows (TOPTW). Given a set of known locations, each with a score, a service time, and a time window, the TOPTW finds a set of vehicle tours that maximizes the total collected scores. Each tour is limited in length and a visit to a location must start within the location%26apos;s service time The proposed heuristic is applied to benchmark instances. Computational results indicate that the proposed heuristic is competitive with other solution approaches in the literature.

  • 出版日期2012-2-16
  • 单位长春大学