摘要

A method for estimating the 3D rendering performance of the SoC (System on Chip) in the early design stage is proposed. Commonly the rendering performance is evaluated by some widely used graphics benchmarks. However these benchmarks need the support of the OS (Operation System), which makes them impractical in the early design stage of the SoC. In this work, through building a linear regression model, low-level graphics performances are used to estimate the rendering performance of the system for specific graphics benchmarks. The benefit is that the low-level performances can be obtained in the early design stage by simulation, and the estimation can be made as well to help designers make decisions. Experiments show that the results estimated properly match with the practical performances measured.

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