摘要

We introduce a new small-world network - which we call the multi-community homogeneous small-world network - that is divided into multiple communities that are relatively isolated, similar to sparsely connected islands. A generating algorithm is presented and its network parameters are explored. To elucidate the fundamental characteristics of the proposed topology, we adopt spatial prisoner's dilemma games as a template for discussion. Comparing with a conventional homogeneous small-world network, more enhanced network reciprocity is observed in games where a stag hunt-type dilemma is large. With intensive analysis, we find how this enhancement is brought about.

  • 出版日期2016-10-15