Novel Geometrical Voxelization Approach with Application to Streamlines

作者:Hsieh Hsien Hsi; Chang Chin Chen; Tai Wen Kai; Shen Han Wei
来源:Journal of Computer Science and Technology, 2010, 25(5): 895-904.
DOI:10.1007/s11390-010-1070-y

摘要

This paper presents a novel geometrical voxelization algorithm for polygonal models. First, distance computation is performed slice by slice on graphics processing units (GPUs) between geometrical primitives and voxels for line/surface voxelization. A novel solid filling process is then proposed to assist surface voxelization and achieve solid voxelization. Furthermore, using the proposed transfer functions, both binary and anti-aliasing voxelizations are achievable. Finally, the proposed approach can be applied to voxelize streamlines for 3D vector fields using line voxelization. The proposed approach obtains desired experimental results.

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