摘要

Software Engineering management requires some special skills. Often, these skills are left behind by well-known teaching methods. Other management disciplines use active learning (v.g. learning-by-games) for generating such skills, but some similar experiences has not been conducted by software engineering teachers. In this paper we propose a classroom game for simulating the behaviour of several roles belonging to a software company. Our goal is "practicing", in a real-world-like environment, the needed skills of software development team members. We also summarize the results of playing the game with two groups of students.

  • 出版日期2010-9