摘要
Continuous collision detection (CCD) is a process to interpolate the trajectory of polygons and detect collisions between successive time steps. However, this process is time-consuming, especially for a large number of moving polygons. In this paper, we present a parallel CCD algorithm, which aims to accelerate N-body rigid CCD culling by distributing the load across a distributed-memory system. This algorithm is particularly suitable for large-scale distributed simulations. Experimental results, based on a message passing interface implementation, demonstrate that our approach is more computationally efficient than existing sequential CCD approaches.
- 出版日期2017-8
- 单位杭州电子科技大学