AN EFFICIENT MULTI-RESOLUTION TEXTURE SYNTHESIZING METHOD BASED ON WAVELET TRANSFORM

作者:Zheng Xin*; Wang Xiaodong; Cui Haifeng; Ruan Tong
来源:Journal of Circuits, Systems, and Computers, 2009, 18(8): 1505-1516.
DOI:10.1142/S0218126609005824

摘要

The real-time rendering of high-quality, non-uniform scenes based on viewpoint has always been one of the most difficult problems in the CG area. In this paper, we propose one efficient algorithm to solve this problem with the help of merging texture synthesis and discrete wavelet transform (DWT) techniques. Using a single normal-sized image input, we can efficiently obtain texture sizes with different resolutions and update these in real-time rendering with the help of DWT. The results of our experiments prove that our algorithm can smoothly and efficiently render the non-uniform scenes based on viewpoint.

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