摘要

In this study, geometric modeling techniques and their application to ship modeling and design are presented. Traditionally the hull shape is defined by using curves called the lines and various necessary computations are performed based on the discrete points obtained from the lines. However some applications find difficulty in using the lines such as seakeeping analysis, which requires the computation of wetted part that is changing dynamically over time. To overcome such a problem and increase accuracy and efficiency in computation, two essential geometric modeling techniques, sum face modeling and surface-to-surface intersection, are introduced and their application to ship modeling and analysis including hydrostatic computation, slamming and seakeeping analyses is presented.

  • 出版日期2010-12