摘要

Previous research has shown that adding lateral viewpoint changes to visual displays simulating self-motion in depth can increase the strength of linear vection. We performed experiments to determine whether these vection increases are caused by reduced adaptation to retinal motion, rather than increased motion parallax in the visual display. In Experiment 1, we added increasing amplitudes of sinusoidal angular viewpoint oscillation around the viewing axis (up to 94.2 degrees/s) to radial flow simulating self-motion in depth. We found that angular viewpoint oscillation systematically reduced the onset latencies and increased the overall strength of vection in depth, compared with pure radial flow. In Experiment 2, we compared vection strength between radial flow displays with either added angular oscillation or continuous spiral rotation of equivalent peak velocity around the viewing axis (62.8 degrees/s), and found that angular viewpoint oscillation generated the strongest vection. In Experiment 3, we found that pure radial flow with or without continuous spiral rotation produced radial motion aftereffects that lasted longer than that produced by radial flow with angular viewpoint oscillation. These findings support the view that the way viewpoint oscillation increases vection does not critically depend on motion parallax, but rather, on a changing pattern of retinal motion that serves to reduce visual adaptation and sustain sensitivity to optic flow.

  • 出版日期2014

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