摘要

To achieve high recording density in a bit-patterned media recording system, the spacing between data bit islands in both the along-track and the across-track directions must be decreased, thus leading to the increase of two-dimensional (2D) interference. One way to reduce the 2D interference is to apply a 2D coding scheme on a data sequence before recording; however, this method usually requires many redundant bits, thus lowering a code rate. Therefore, we propose a novel 2D coding scheme referred to as a recorded-bit patterning (RBP) scheme to mitigate the 2D interference, which requires no redundant bits at the expense of using more buffer memory. Specifically, an input data sequence is first split into three tracks in which will then be rotated to find the best 3-track data pattern based on a look-up table before recording, such that the shifted data tracks yield the least effect of 2D interference in the readback signal. Numerical results indicate that the proposed RBP scheme provides a significant performance improvement if compared to a conventional system (without 2D coding), especially when the recording density is high and/or the position jitter noise is large.

  • 出版日期2013-12