Altered Visual Perception in Game Transfer Phenomena: An Empirical Self-Report Study

作者:de Gortari Angelica B Ortiz*; Griffiths Mark D
来源:International Journal of Human-Computer Interaction, 2014, 30(2): 95-105.
DOI:10.1080/10447318.2013.839900

摘要

The aim of this study was to identify, classify, and explain gamers%26apos; perceptual experiences referred to as Visual Game Transfer Phenomena (VGTP) to contribute to the understanding of the effects of post-video-game playing and encourage healthy and safe gaming. A total of 656 experiences from 483 gamers were collected from 54 online gaming forums. The findings suggest that intensive playing can result in misperceptions and visual distortions of real-life objects and environments, stereotypical visual experiences that arise from mind visualization, and pseudo-hallucinatory experiences with video game content. Gamers%26apos; experiences can be explained by the interplay of physiological, perceptual, and cognitive mechanisms. Observation of video game features suggests that in most cases a relationship between the games%26apos; structural characteristics, gamers%26apos; VGTP experiences, and gamers%26apos; playing habits appeared relevant. VGTP can occur while gaming, immediately after stopping play, or after some delay. Further VGTP characteristics and their psychosocial implications are discussed.

  • 出版日期2014-2-1