摘要

This paper introduces the virtual and real game concepts to investigate multi-criterion optimization for optimum shape design in aerodynamics. The constrained adjoint methodology is used as the basic optimizer. Furthermore, the above is combined with the virtual and real game strategies to treat single-point/multi-point airfoil optimization. In a symmetric Nash Game, each optimizer attempts to optimize one's own target with exchange of symmetric information with others. A Nash equilibrium is just the compromised solution among the multiple criteria. Several kinds of airfoil splitting and design cases are shown for the utility of virtual and real game strategies in aerodynamic design. Successful design results confirm the validity and efficiency of the present design method.